Skip to main navigation Skip to search Skip to main content

Virtualizing the "good life": reworking narratives of agrarianism and the rural idyll in a computer game.

Research output: Contribution to journalArticlepeer-review

Original languageEnglish
Pages (from-to)1155-1173
JournalAgriculture and Human Values
Volume37
DOIs
Publication statusPublished - 1 Dec 2020

Keywords

  • Autoethnography
  • Experience economy
  • Human animal relations
  • Non-representational theory
  • Stardew Valley

Cite this